Make learning personal pronouns in te reo Māori visual, simple and memorable with this downloadable Tūpou Resource Pack – perfect for classrooms, homes, kura kaupapa, and self-learners alike.
Designed with both kaiako (teachers) and ākonga (learners) in mind, these resources help break down common confusion around tūpou like māua, tāua, mātou, rātou and more. Print-friendly and classroom-ready for easy at-home or school printing, and can be laminated for long-term use and durability.
Choose from:
- Poster only
- Flashcards only
- Or get the full set and save
The full set includes:
- An A3 PDF printable poster showing all Māori personal pronouns in a clear, visual layout
- Two sets of A4 PDFs including 12xA6 printable flashcards:
– One set with the tūpou labels for recognition and recall
– One illustration-only set designed for use as a learning or memory kēmu (game) where learners guess the correct tūpou based on the image.
Note:
- this is a digital product only, you will NOT receive a physical product. A link to download your print will be emailed/provided once the order has been completed.
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Some iwi or dialects may use variations of these tūpou. These resource use widely recognised terms to support general learning. We encourage learners to explore the reo of their own rohe or whānau where possible.
- Colours on screen may vary from printed colours
Perfect for:
- Visual learners 👀
- Reo Māori teachers looking for engaging classroom materials 👩🏽🏫
- Full immersion course students
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Whānau learning te reo Māori at their own pace
Game idea
Objective: Be the first to correctly name the tūpou based on the illustration-only flashcard set.
How to Play (2+ players or teams):
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Place the illustration-only cards face down in a pile. For a longer game, print out multiple sets of the flashcards.
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One player (or a kaiako) acts as the card flipper.
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The card flipper flips the top card for all players or teams to see.
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First player/team to call out the correct tūpou (e.g. tāua, mātou, rātou) wins the card. If guessed incorrectly, the opposing player/team has one opportunity to guess the correct term and win the card. If both are wrong, the card is added back to the bottom of the pile.
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Play continues until all cards have been used.
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Player or team with the most correct cards wins.